August 20, 2017

Mirror effect

After experimenting with a few mirror effects using a second camera projected on a plane I've arrived at this:

This was achieved by using two camera's, one mirroring the movements of the other in relation to the mirrored world. Then I've used the camera dep...

August 17, 2017

World creation: Part 2

Using Unity terrain

Unity terrain can't be rotated, and as such can't be made to be upside-down; Something which I need for SOT. As such I want to render a mirror world using a second camera.

Attempt  #1: Using RenderTexture

This method uses a plane...

August 10, 2017

World creation: Part 1

Trying to figure out a way to build the world of for "A Story of Two's", on a technical level, is a challenge mostly due to the dual-world gameplay. As the player must be able to switch between characters at will in an open-world loading and unloa...

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