April 27, 2018

I'll be honest, I took some inspiration from the wix-style buttons, mostly because I enjoyed the animation and depth of them. That resulted, after a few iteration, to this:

April 25, 2018

The skybox is Story of Two was added a few weeks ago, and I feel like it gives the game some scale. Not larger, mind you. Cuter, more playful.

We started doing some test a hemispheres, to see if we could combine the ground plane and the skybox into one. From there the i...

April 19, 2018

The reason why there is a 'new' movement system is that what the system saw doing and the GUI feedback didn't match up, and I opted to change the way the movement worked instead of the way it is displayed (Mostly to keep the GUI simple). Also it didn't work when the pl...

April 8, 2018

We wanted to make a cinematic teaser. To make a teaser you need an animatic. So this is it. For now... 

April 5, 2018

The minigame is meant to be a nice break from the point & click gameplay, and to give playful flavour to the scenario. It is supposed to catch the player off-guard, but be immediately understood. We are already playing with turning the phone between a landscape and an...

April 3, 2018

I wanted to have very rough cutscenes before the 4th of April. Mission successful! With 8 hours to spare. 

The next step will be to refine these animatics and animate them.

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