February 21, 2018

Put the bass in your walk!!!

February 15, 2018

Very symmetric but we will fix that, for now this will do...

February 14, 2018

Hungry walks this way

And now she walks this way

February 14, 2018

The goal the the new interaction system was to move away from the pure animator-based system. The problem was that you could only generate one button on objects. The goal of the new system is to be able to get a menu going on a object-by-object basis, instead of having...

February 8, 2018

This is what Steve does when he does nothing... INCREDIBLE!

February 1, 2018

After the change in appearance Steve needed a new rig. Which I happily provided for him. After the rig was done it was time to put my work to the test. What better way than to make a walk cycle.

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