Re-evaluating the project scope

With only a month-and-a-bit until the deadline and a couple of playtest sessions, and after some discussing with Sarah, we have decided to not start work on chapter 4: 'Attila Attack".

This is due to my want to give the tutorial levels an overhaul. They are not thought out enough, and new player have no idea how or what they're supposed to do. That's why I'll be focussing my effort on reworking the design on these levels and getting them to be more intuitive.

With that there will need to be a rethink of the cutscenes and the ending of the WorldSwitch tutorial level. Let's get to work.


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